11/13/2023 0 Comments Dead space 3 plasma cutterThe hero as repairman, as janitor - Roger Wilco huffing nightmare fuel, although infinitely less prone to sudden death. That game’s problem, even as it launched the series, was how often it reused locations and repeated ideas. The first game in particular, through signage, detail and layout, had a location that felt lived in and died in, an industrial workspace that flailed an acknowledging boneless limb in the direction of Alien’s Nostromo. Not space as in the screamless void, but rather the spaces in which the dismemberment occurs. Isaac's back on a ship and it's as rundown and grim as ever.Ī major strength of the series has been its ability to make space believable. You might have seen the E3 demo, with its out of control drill and giant weak-spot-studded monsters and that was the second area I played, but before that it was steam spewing pipes, narrow corridors and access tunnels. I did have a chance to trudge through the snow, which parts and folds around Isaac's legs as he pushes his way through a skin-scouring storm, but that came later. More on why that was later but first, a few words on the apparent move from the hulking hulls and stations of space to the ice and snow of a seemingly lost planet. Even in the two levels that I played, the plasma cutter wasn't always the weapon of choice and I found myself intentionally switching from evisceral engineering equipment to actual guns for the first time in the series. Choosing an arsenal could be even more important than in the previous games, with a greater variety of enemies to face, many of which have more specific weaknesses. That last one is easy apparently the universal ammo that showed up in demonstration videos, and indeed in the early version of the game I played, is a placeholder and will not be in the final version of Dead Space 3. Are the open spaces of a frozen planet inherently less conducive to fear than the claustrophobic confines of a creaking interstellar haunted house, blood-stained metal dungeon or sprawling catacomb? Does being followed around by an angry man called Carver tend to cut through an atmosphere of exhilaration and dread somewhat? These were the foremost questions running through my mind as I sat down to play Dead Space 3.
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